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Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
Neglectful and/or abusive parents and parental figures.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
A simple dance pose which became popular in the late 2010s. Similar poses have existed in the tokusatsu genre since the 70s.
Video games that are based on comic books, manga and graphic novels.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
A group of outcasts who protect the galaxy.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
Called Bigfigs for short, they are big versions of minifigures for bigger characters like the Hulk or Darkseid.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
When the President wants to go for a burger, you know that all your cake is a lie.
Misanthropy is the hatred and fear of human beings and humanity in general.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
Reversed controls occur when the player's movement controls are opposite, meaning pressing left will cause the character to move right.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Games featuring characters which posses superhuman abilities and powers.
Superpowered or super intelligent bad guys who fight superheroes.
The Avengers are Marvel Comics' premier superhero team, a team of Earth's Mightiest Heroes banded together to stop threats no one of them could fight alone. there have been several teams of Avengers over the years, including the New Avengers, Young Avengers and Secret Avengers.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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