So i play medic full time. And honestly, Im a fan of the Kritz. And if you find someone who knows how to play well while being Kritz ubered, you can be nasty. But i get yelled at full time for using it haha.
So whos with me in sayin that the Kritz isn't nearly as bad as everyone says it is?
Team Fortress 2
Game » consists of 12 releases. Released Oct 10, 2007
The long-awaited sequel to the class-based first-person shooter Team Fortress Classic sports a unique cartoony visual style, more accessible gameplay, and a very large amount of updates and new features since its original release.
Kritzkrieg? whos with me?
I hate it, the only time I find it useful is when it's being used on a Heavy in conjunction with an Ubercharge.
It's not bad for wiping out a bunch of blue players at the kart because they don't notice it and most of them get killed before they find out that a nearby soldier is kritzed.
To use the Kritz to its max potential you have to be in a position where you have firing access to a lot of enemy players and structures in a relatively confined area. The obvious problem with this, though, is that getting into this position makes you especially vulnerable because unlike an uber, where you can just run in and massacre whatever doesn't run out of your way in time with no fear of getting killed, you could be only killed within a second or two of the Kritz charge thereby wasting it.
Generally speaking, I'd say a good Kritz charge is most useful for ambushes on enemy bases where you're flanking them and aren't at immediate risk of being killed like in a frontal assault. The best example that comes to mind is using the sewer tunnel in Dustbowl to come up behind an enemy position and just rape them from behind.
Like some other players have said, It has it's uses, but more than likely you will find the regular Uber more suitable in most situations.
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