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Large, semi-aquatic, scaly lizards. Not to be confused with crocodiles.
Argonians are a reptilian race from the Elder Scrolls series who come from the province of Black Marsh.
Basilisks are small serpentine creatures that can kill adventurers with a single glance or turn them into stone. It is classically referred to as the "king of all snakes" and its name literally means "little king".
A person whose profession is the slaying and domesticating of wild beasts and other creatures.
An order of large reptiles that encompases the Alligator, Gharial, Caiman and Crocodile families. While dangerous on land, they're pure killing machines in the wet element.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
Fog plays an important role in many games. In games like Silent Hill, it's an atmospheric element. In other games, it's artificially added to reduce draw distances to save memory and increase framerate.
Sentient fungi. Typical forest creatures.
A really big toad with magical abilities. Gigantoads are recurring monsters in the Final Fantasy games.
Half women, half bird, this vile beast stalks the marshes and woodlands of Skyrim.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
Ghostly lights that can sometimes be seen near swamps. This phenomena has been attributed to ghosts, fairies, and biogas.
A two winged insect. The females are known for sucking blood of mammals in order to obtain the nutrients required to lay eggs.
Drenched in muck, these zombies crawl around all fours, making them difficult to spot. When struck by one, a survivor's screen will be splattered with a muddy effect, hampering a players view.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Loose sand mixed with water. Don't struggle...you'll only sink faster.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
Swampsharks are native to the swamps on the island of Khorinis. They are slow predators but extremely dangerous to unprepared hunters.
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
A type of religion that originates from Africa.
Witches are women who can perform magic. There can be good witches and bad witches.
A type of dragon with wings instead of arms. They were a heraldic symbol of war and pestilence. Wyverns and Griffons were said to be rivals and sworn enemies.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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