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Game » consists of 3 releases. Released Jun 28, 2007
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
Games that have been offered to players free of charge, from a publisher or distribution platform, as a form of apology for a service issue.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
A gameplay feature that offers players the option to listen to their own music instead of the game's original soundtrack. This allows for a more personalized listening experience.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
A gigantic variant of the famous crustacean and the subject of a popular 00s internet meme.
A heads-up display is a graphical overlay of vital information used in most modern games.
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
As games become bigger and more technically advanced, games increasingly require users to go through a small initial install before playing.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
For games that have neon particles aplenty, particularly when things explode.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
PlayStation Plus is a premium PlayStation Network subscription service.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
When a game throws so many objects at the player that it's difficult or impossible to keep track
An alternative to two-player split-screen, this technology alternates the display of two separate game views onto the entire screen.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
The strategy of demonstrating how awesome something is by putting the word "super" in its title. Incredibly popular among developers making games for the Super Nintendo, which itself counts as an example.
A method of controlling a vehicle or character via a pair of identical sticks. The control resembles that of a tank.
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