I was 7 and it was one of the first console games I had ever played.
Super Mario 64
Game » consists of 15 releases. Released Jun 23, 1996
Super Mario 64 takes the Mario franchise into polygonal worlds, setting numerous standards for 3D game design along the way.
How old were you when you first played Super Mario 64
@Claude said:
@SeriouslyNow said:
@Claude said:
I was 31 and it changed how I viewed video games. To me, it meant the sky was the limit.
I was 25 and it made me think that Nintendo + Silicon Graphics = a whole lot of hype and muddy textures.
You must have been a PC gamer. I though Turok was cool as hell on the N64, but looking back it was a foggy as hell adventure.
On the contrary, I'm just a gamer. My favourite platform is the C64, closely followed by the SNES. I had a PSX and a Saturn too, even a 3DO some years prior (during my early SNES days). I just wasn't impressed much by Mario 64's look though the gameplay was nice for sure, especially that funky triple jump and those kickass physics. What annoyed me was that Nintendo had been hyping the SGI relationship and posted many bullshots which the console never delivered on even with the 4MB RAM cart.
@SeriouslyNow said:
@Claude said:
@SeriouslyNow said:
@Claude said:
I was 31 and it changed how I viewed video games. To me, it meant the sky was the limit.
I was 25 and it made me think that Nintendo + Silicon Graphics = a whole lot of hype and muddy textures.
You must have been a PC gamer. I though Turok was cool as hell on the N64, but looking back it was a foggy as hell adventure.
On the contrary, I'm just a gamer. My favourite platform is the C64, closely followed by the SNES. I had a PSX and a Saturn too, even a 3DO some years prior (during my early SNES days). I just wasn't impressed much by Mario 64's look though the gameplay was nice for sure, especially that funky triple jump and those kickass physics. What annoyed me was that Nintendo had been hyping the SGI relationship and posted many bullshots which the console never delivered on even with the 4MB RAM cart.
I never really thought about stuff like that. The N64 was the only system I had at the time. I traded in my SNES. I had gotten out of PC gaming in 1992. I didn't get another PC until 2000. I wouldn't get a Playstation until two years after its launch.
I thought the game was amazing. I liked playing Mario Brothers and platformers, but playing a platformer in a 3D space was above and beyond anything I had ever played before.
I was 9 when my sister and I received our N64 as a Christmas gift from our grandparents. It also marks the first time we were actually required to share with one another, which was...interesting. We bonded over Super Mario 64 (much to my surprise as I thought we would be battling it out over play time) and conquered it together. To this day, every time I encounter a water level on a game I wish my big sister was around to take over (water levels were her thing, snow levels were my territory, and we alternated on lava worlds.) And speaking of water levels, I am still, to this day, terrified of the eel from the first water level!
I would have been 14 or so.
I remember being impressed by the face stretching thing on the main menu more than anything else.
I was 10 or so. We had just moved out and were renting a beach house for the winter while my parents looked for a new home. It changed my perception of what videogames could be, previously they were just the thing I could do to kill a few hours on a weekend morning when there was nothing else to do.
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