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Game » consists of 7 releases. Released Nov 01, 2005
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Clone Troopers made by the Kaminoans in the years after the Clone Wars to fight against the Empire instead of for them. All were outfitted with the same jetpacks used by the Jet-Troopers.
Advanced Recon Commandos, the ARC Troopers are the very elite of all Clone Troopers, in Legends having been personally picked and trained by Jango Fett, and in Canon being Clone Troopers who have been promoted to the rank after distinguishing themselves.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A barrel roll is a maneuver in which an object makes a complete rotation on its longitudinal axis while following a helical path, approximately maintaining its original direction.
Battery Charge is the amount of energy left in an energy based weapon, and usually determines how many more shots you can fire before the weapon depletes.
Battle Droids are special droids made by the Trade Federation and the Confederacy of Independent Systems to fend off the Galactic Republic before and during the Clone Wars.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
A game in which the object is for each team to retrieve the opponent's flag and return it to their own base. Typically used in multiplayer first-person shooter games.
Classes are different archetypes and playstyles that players can choose to play their game with.
Circle-strafing is strafing around a target while facing it. This is useful for disorienting the target's aim, making for an easier kill.
Players can choose from a selection of classes to play as in order to complete objectives, or support their team in the most effective way.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Clone Troopers outfitted with jetpacks, making them Clones who follow Jango Fett's example more than most.
Clone Troopers who operate as pilots for the various vehicles in the Republic's arsenal.
Clone Troopers with a specialty in sniping. Their helmets are often outfitted with accessories to further enhance their marksmanship.
Clone troopers were identical, genetically-modified soldiers bred and trained to serve in the Republic's army during the Clone Wars.
In the Star Wars Universe, the Clone Wars, conflicts between the Galactic Republic's Clone Army and the Confederacy of Independent Systems' Droid Army, were the backbone of all events to come. Unknown to most at the time, Darth Sidious controlled both sides and used the conflict to gain power in the Galactic Senate, eventually using the Clones to form his army of Stormtroopers.
Typically found in fighting games, combos are a series of strung-together moves.
Also known as the Separatists, it is an alternative government to the Galactic Republic led by Count Dooku. It makes use of vast droid armies and fights the Republic in the Clone Wars
A Multiplayer game mode where two opposing teams battle for flags, bases, or outposts
Control Points are typically spots on a map that must be taken and held for one team to beat the other in some first-person shooter multiplayer modes.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
These games let players see the credits without needing to play the game first.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
A non-interactive sequence within a game most often used for plot advancement.
Droid soldiers of the Empire, with the larger and more advanced models able to double as exo-suits for human pilots.
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