Unprofessional Fridays of Tsushima
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8-4 Play
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Game » consists of 5 releases. Released Oct 17, 2001
A person leading a double life. This character has more than one way in which they present themselves to the world.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
A professional and amateur sport, played world-wide, in which two teams advance a ball up and down a court in order to score "field goals," by throwing the ball through a basket or hoop. The team with the highest score at the end of timed play wins.
Extra content in games that feature behind the scenes content such as interviews, concept art, and other things related to the development of the game.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
Games involving characters that round up local hoodlums for the good of the community.
Don't you just love it when a game lets you view all the cutscenes without having to play it all over again? Every game should have this feature.
Spectrasonics Distorted Reality 2 is a sample library used in many video games, movies, and television shows.
It may seem like bottom rung, but its your best friend when you just HAVE to find out if the Princess is in the castle and your date is waiting for you. Go ahead and hit those crosshairs until your shame is backlit by neon text outline, just don't expect any achievements!
The last boss you face in a game, usually representing the final climax of the game.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Some games go the extra mile and display a newspaper article to inform the player that their game is officially over.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
A stylistic choice of employing small polygon counts for meshes.
Many games feature CG cutscenes that are usually created by an outsourced group. Generally, these types of cinematics look better than the actual game.
A pseudonym is a fictional name that is different from the owner's real or legal name. They can be pen names, secret identities, or even alternative names because their real name is unpronouncable or shouldn't be said.
Physical games which were recalled on launch day or after released for various reasons.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
Newspapers that rapidly twirl towards the screen, eventually slowing down and delivering narrative-related information.
When the player character can execute a jump that is higher or farther than their normal jump. This can require holding the jump button or performing some different control input, and can be limited by energy or a cooldown.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
Games featuring characters which posses superhuman abilities and powers.
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