@TentPole said:
@iAmJohn said:
@SagaciousJones said:
Anyone know how well Tenorman's Revenge sold? I'd like to know if the South Park name has as much weight as people are saying it does.
According to the latest entry in Gamasutra's series on tracking sales data through leaderboard entries, Tenorman's Revenge was at around 40,000 sales by the end of April.
That has about zero relevance to this game, fellow South Park game or no.
Well for one, I never said it was relevant. The dude asked, I looked it up because I wanted to know myself. But for two, it may not be super indicative of Stick of Truth's chances, but it does speak to a concern that the show might no longer be strong enough to support two million sales of an RPG, especially considering South Park's ratings as of late (read: a bit north of two million viewers per week) and how well the vast majority of licensed games have done this generation (read: not very well). Let me put it this way:
@WinterSnowblind said:
Tenorman's Revenge was an XBLA game that was barely advertised, even on the internet.
This is simply not true. Comedy Central gave the game a pretty significant push with their own self-produced commercials for a couple weeks around the release during all the shows that matter (read: South Park, Daily Show and whatnot). It wasn't huge, sure, but it's bigger than a lot of downloadable titles get. And yeah, it being a notably shitty game probably has something to do with that, but Let's Go Tower Defense Play did much better than this and is arguably in a genre that is much harder to sell to people. Stick of Truth might be more marketable by virtue of being a retail product, but it also runs into a similar problem of needing to sell a game that is essentially an advertisement for a television show in places other than where you would find said television show.
The game looks fantastic, but I don't think success is guaranteed.
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