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Game Mess Mornings 05/17/24
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Concept »
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
Cataquacks are waggling duck-billed creatures native to the pacific beaches on Isle Delfino.
Grunts are part of the Covenant Army. Due to their sheer number and low standing, they are often used as cannon fodder.
Environments cycle between day and night, often with effects on other aspects of the game.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Animal behavior characterized by being active during the night and sleeping during the day. For example; the pokémon Hoothoot can only be caught during the night.
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
Large predatory animals that dwell in caves and other dark places. They become ferocious when aggravated.
Player characters or enemies that can be abruptly awoken, often aggressively.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Sligs are a race from the Oddworld series. They are one of the main enemies you encounter.
Sligs best friend. Trained as security animals. They are an enemy in the Oddworld series.
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