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A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Cobalt Scar is one of the claw marks left by Veeshan. It has since been flooded with seawater.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
Norrath is the world at the center of the EverQuest franchise.
A place where you can buy, and sometimes sell things.
The Wakening Land is a lush forest teeming with wildlife amid the desolate snow and ice of Velious.
Velious is an icy continent in the world of Norrath.
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