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Game » consists of 0 releases. Released Jul 16, 2015
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
MMORPGs, usually action-based, that eschew the traditional class structure in favor of a more customizable form of ability selection.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A way for players to level their characters, generally from a RPG game, where they select nodes on a grid to raise the stats of their character.
An in-game mode which allows players to pause the action on screen and manipulate the camera to take a screenshot. First seen in Gran Turismo 4.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
An in-game currency bought with real world currency.
Games whose titles consist of a single word.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
The option to display dialog and other information with text on screen.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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