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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
Games which allow players to interact with others over the internet.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Games which feature laying tracks, driving trains, and growing railway companies have a long history in the strategy genre.
Whether they're getting in the way while you're walking or driving, you always feel the need to trample them.
A sub-genre of simulation games focusing on driving a train along the rail line, usually from a first-person cab-view perspective.
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