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Game » consists of 0 releases. Released Mar 26, 2009
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
These games let players see the credits without needing to play the game first.
Fireworks are a form of incendiary rocket designed to explode "gently" in bright colours and cause no damage, traditionally set off to mark festive or historic events.
These games allow the character to see what is going to happen before the character actually gets there. This is normally done to give a unique perspective on the story
Game titles that pose a rhetorical question to the player. Occasionally, these titles are accompanied with an exclamation point to form an interrobang.
A gameplay mechanic allowing players to store their items and freely carry them around.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This concept is for games in which at least one of the main characters is male.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
The option to display dialog and other information with text on screen.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Games that feature characters that are known for a highly distinctive and unusual manner of speech.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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