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Game » consists of 5 releases. Released May 13, 1997
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
Open source games are games that have had their source code officially released to the public, allowing anyone to modify, distribute, and create ports of the game.
Some weapons players use in video games are organic, or even living. The ammunition for these weapons is often organic as well, making them unique.
The permanent existence of one's body after death.
Sexual behaviour that deviates from the norms of society.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
A designer can use a racial stereotype to make a character easier to understand, though in the process the character may come across as offensive and hurtful.
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
Randomly spoken lines, usually used for comedic purposes.
Red Book is a set of specifications for audio CDs. For games it refers to early CD-ROM titles with background music recorded and played back as audio tracks, instead of being generated by the hardware. Its called Redbook Audio because the book that lays out all the specifications has a red cover.
Projectiles that once fired can be retrieved again, either from the corpse of victims or, more likely, from the environment around it.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
In second person point of view, the action is shot from the perspective of a character that is not the protagonist. It can also refer to second-person in the narrative sense, where the protagonist is the person playing the game.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A popular concept from the 1990's that let players get more of a taste for a game than a mere demo.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Valve's counterpart to Microsoft's popular achievement system.
Steam Trading Cards is a built in feature in the Steam client. It lets users collect cards from certain games and trade them and receive rewards for complete sets.
Sticky grenades are a type of explosive that is thrown and sticks a surface such as the body of an enemy, thus making the explosive damage inescapable.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
A powerful weapon often found near the end of the game that is significantly more powerful than other weapons. It can also be the last weapon in an RPG game that does drastically increased damage compared to previous weapons.
Incredibly grotesque, but incredibly useful.
Games with vehicles that can be controlled. This applies to games that AREN'T focused on just driving, but just happen to have a vehicle segment or the ability to pilot one.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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