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Concept »
Episodic games that were left incomplete due to the project being halted or cancelled before the final episode could be released.
Nothing says edgy new approach like some five o'clock shadow or a nice bushy beard.
In a franchise, it entails the second game that takes on a gritty and dark tone to distinguish it from the first.
Content released frequently, every release contains a small portion of a whole story.
The idea of taking an existing franchise and starting over from scratch, overhauling the gameplay and sometimes going so far as to remove it from any connection to previous games in a series. Such is sometimes done when attempting to revitalize a franchise that is showing its age and has fallen into disfavor.
A game that takes place between the events of two previously-released entries in a series, whether those be games or other media like films.
Sequels that have the player controlling a different character than the preceding game(s).
A NosCon (short for Nostalgic Continuity) is a game made with the purpose of appealing to people's nostalgia for the retro gameplay and style of a specific series.
A follow-up to a game or movie that takes place before the events of the previous installment or installments.
Games usually have numbered sequels, like Final Fantasy I through XIII, but some series like to stop numbering their sequels, then number them over again. This is the concept of games that had a numbered series, then stopped, then got numbered again.
A game that is both a remake of a previous game and a sequel to it.
When a franchise tries to start over by releasing a game with the same title as the first game in the series, or the name of the series in general.
Long-running franchises often end up in the hands of different studios over the years, but a direct sequel by an entirely different company is somewhat rarer.
So you made a fighting game, and the direct sequel is a hack 'n' slash action game? Wait, what?
Sometimes silent protagonists come to their senses in sequels or prequels and decide to freely speak their mind.
Games that explicitly reference a sequel at the end of the game.
The common use of "Zero" or "0" at the end of a game's title to emphasize it as a precursor to the rest of the series. Similarly, some series will title a prequel "Origins" instead to denote it as the earliest point in the story.
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