A third person Ratchet and clank sort of approach for the next Metroid game?
I really like the feel of the 3D metroid games and how they did some cool interactive stuff with the visor, but if they take it into third person it could lend itself to some better platforming. I think the MP series does the first person platfroming really well but looking at the new Bionic commando I think that if they went for a third person with over the shoulder aiming system it could change the way it plays.
For instance they could implement quicktime events.
Samus Aran
Character » appears in 55 games
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