Samantha Kalman
Game developer known for independent game Sentris.
Short summary describing this person.
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15
Samantha Kalman's Top 10 Games of 2020
Samantha Kalman moved to a foreign country, moved back again, then found a new gig at Respawn in 2020. And somewhere amid all of that, she even found the time to play some games.
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18
Samantha Kalman's Top 10 Games of 2018
Um Jammer Sammy makes her triumphant return to tell us about her favorite gaming experiences of the year.
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33
A GDC Chat With Samantha Kalman
Samantha Kalman drops by to discuss making music in Denmark, Unity documentation, the indie development life, and more.
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25
Samantha Kalman's Top 10 Plus 1 Games of the Year
Former Indie Love Coalition CEO and current Astroneer developer Samantha Kalman is back again with a list of her year-end favorites.
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Giant Bomb at Nite - Live From E3 2017: Nite 3: The Podcast
E3 wraps up with a momentous range of guests from every nook and cranny of the games industry.
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26
Samantha Kalman's Top 10 Games of 2016
The one and only Um Jammer Sammy is back with a list of her favorite 2016 games.
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239
Episode 12
Samantha Kalman joins us to chat about her experience with Kickstarter, Ouya, and the trials of making an independent video game. Before all that we share our thoughts on Dark Souls 3, Naruto, and Jeff finally gets to play Fallout Shelter. And of course... Minions.
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239
Episode 12 (Premium)
Samantha Kalman joins us to chat about her experience with Kickstarter, Ouya, and the trials of making an independent video game. Before all that we share our thoughts on Dark Souls 3, Naruto, and Jeff finally gets to play Fallout Shelter. And of course... Minions.
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87
E3 2015: Giant Bomb's Day 3 Live Broadcast
Given the way E3 2015 ended, we're not sure if it'll even be possible to have an E3 2016.
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79
Samantha Kalman's Top 10 Games of 2014
Sentris developer and WWF No Mercy expert Samantha Kalman dishes on the 10 games she loved most in 2014.
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80
Bombin' the A.M. With Samantha Kalman: 10/06/2014
The designer of Sentris joins us, as we discuss the risks and rewards of early access, show our love for Shadow(s) of Mordor, and ask the Internet to develop a recipe for positivity gravity.
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130
PAX Panel: We’ve Survived the Internet, And So Can You
Cards Against Humanity's Trin Garritano, Sentris developer Samantha Kalman, and Treachery in Beatdown City designer Shawn Allen joined me at PAX Prime to share stories about how to be a good person on the Internet. This feels...appropriate.
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