@dudeglove: I don't mind that generation either, play what you like I always say, but as a big fan of this new rebooted Tomb Raider I think it's a shame that it's struggling to find footing and honestly I'm not quite sure why. Apart from a crowded release window it seems like most people still pass it up as a game they'll get down the road on sale. While the Uncharteds of the world still bring in huge fanfare and excitement, Tomb Raider is existing on the periphery of that success. Good reviews, good word of mouth, yet it still doesn't seem to be translating into spectacular sales - good sales for sure, but not the runaway success that I think it deserves.
Of course thats a lot of "I think" and "in my opinion" strewn in there.
I think the reason why its struggling is because of poor business decisions by the publisher, it's not really the games fault. Every bad decision that Square Enix could have made with this game.... they did. Releasing against two of the biggest games of the year, timed-exclusivity on a console that not many people own outside of the US and UK (and even then, in small numbers compared to the PS4)... It will be another year at least until the game starts selling what they expect it to, and by then it will probably be too late. If they had a timed exclusive with Sony instead, or better yet, no timed exclusive at all, they probably wouldn't be having these problems. It's just bad decisions all-around.
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