Jeff Grubb and friends make a meal out of today's top stories in video games.
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A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
New species introduced in Kingdom Hearts 3D: Dream Drop Distance. They populate the worlds that are in the Realm of Sleep.
Duality discusses the conflict between two opposite forces and their struggle. Those two forces may also complement each other or are the two sides of a scale and must be balanced.
The last boss you face in a game, usually representing the final climax of the game.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
Games with characters known for wearing hoods over their heads, whether they be cloaked cultists, assassins, or just guys that keep their hoodies in the upright-and-locked position.
A heart-shaped moon that is able to absorb released hearts and which is the doorway to a world that contains the power of all hearts. It plays a major role in the Kingdom Hearts franchise. The goal of Master Xehanort is to exploit its powers.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This concept is for games in which at least one of the main characters is male.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Sometimes one playable character just isn't enough.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Unexpectedly changing from one character to another during the plot.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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