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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
Bipedal Digitigrades stand, walk or run with its toes touching the ground and the rest of its foot lifted, creating a the legs to bow backwards and then forwards, while also standing upright like a human being would. This is popularly seen in anthropomorphic animal characters, aliens or monsters, Werewolves being a prime example. Unguligrades are similar but instead of toes, they have hooves.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
The Core-X is what emerges from bosses in Metroid Fusion. When defeated, they provide Samus with suit upgrades.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
Leviathans are the children of the living planet Phaaze. They spread the corruption of Phazon throughout the galaxy by crashing and embedding themselves on the surface of a planet.
Often the death of a boss results in the collapse or destruction of the building or lair that the fight occured in. In many cases there is no other action other than the boss's demise that is shown to trigger this destruction.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
The face of the Metroid franchise, a race of parasitic creatures used in various experiments and tests.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Psychopaths are noted for generally lacking a conscience, getting enjoyment from various forms of destruction, and an inability to learn from their mistakes.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
A page about different rivals seen in video games, such as Shadow the Hedgehog, the numerous rivals from Pokemon games, and so on.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
Terrorists can be found terrorizing people all over the world of video games. While there is no consensus on how to define the term "terrorism", terrorists are generally considered to be people who express their ideals through violence.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
Video games based on Japanese IP's that were developed by Western studios.
The X Parasites are gelatinous, floating organisms. They copy the DNA of a host body and then appear and act like the creature.
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