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Blight Club
Manor Lords
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The island where you get small (Diamond is Unbreakable 07)
JeffJeff's Bizarre Adventure
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Game » consists of 14 releases. Released Mar 22, 1996
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
Alert is a state a game may enter after the player has been overtly detected by enemies, and often brings increased enemy opposition (in numbers, aggression, etc.) while a cooldown timer or meter appears by which the player can gauge the expiration of Alert.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
Characters that are described and interact with the character primarily or only via audio (most often through dialogue, but usually also using some audio effects). As opposed to cutscenes which often emulate film, the way aural characters are presented in games often more closely parallels radio dramas and other audio-exclusive media.
Auto-aiming (or Auto-targeting) allows for a character to attack or interact with an object or enemy that's very near to the player or within their field of vision.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A Bio-Organic Weapon (B.O.W.) is a genetically modified enemy created by the Umbrella Corporation.
A derivative form of Cyberpunk which heavily revolves around biological technology.
One of the most controversial aspects of video games are the amounts of virtual murders that can vary from over-the-top to uneasily realistic. These games become notorious when they are linked to a murder, usually a spree murder, by the person who plays them.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
This concept is for when the blood type of characters is included in the game, often to allude to personality traits in Japanese games.
Some games have inspired the creation of literature.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
Jill sandwiches and masters of unlocking.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
Videogames with extreme or controversial content will often be altered for release in certain countries, usually to comply with local laws or prevent cultural misunderstandings.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Chemistry is the science concerned with the composition, structure, and properties of matter, as well as the changes it undergoes during chemical reactions.
Games that became insanely popular also spawned a number of lesser, equally and even more popular games.
CQC and CQB are close range combat techniques.
Games that ask the player whether they are sure about the decision that they have just made.
Plotting and scheming, usually for wealth or power.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
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