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An online retro gaming streaming platform.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A non-interactive sequence within a game most often used for plot advancement.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
This concept is for games where at least one of the main characters is female.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The last boss you face in a game, usually representing the final climax of the game.
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