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Concept »
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
The spiritual successor to the Infinity Engine. This 3D engine made its appearance in the Neverwinter Nights series, and provided a toolset along with multiplayer where players could be Dungeon Masters and make their own stories and play them out with friends.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Developed by BioWare for the first Baldur's Gate game, the Infinity Engine features an isometric perspective, pre-rendered 2D backgrounds and sprite-based characters.
Quest givers that task the player with killing an enemy or specific number of enemies.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Quest tracking is a common theme in RPGs and open-world adventure games, whereby the game monitors, records, and occasionally directs the player as to his next mission.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
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