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#241 - Is Kurt Quitting Gaming Forever?
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The ability to fling oneself around an environment gracefully. Wall-running, jumping, massive drops, climbing, and other physical activities are what acrobatics is all about.
A period of peace in Japan that stretched from 794-1192 during which many distinctive aspects of Japanese culture were formed.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A lead character who never says a word, despite being spoken to.
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