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Concept »
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Bethesda's new graphics engine for their upcoming game, The Elder Scrolls V: Skyrim.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
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