Best Game Franchises 4.0
Sep 25, 2016
Member since Dec 6, 2025
Red Dead Redemption 2 feels exactly how Rockstar games have felt in the past, for better or worse. Character movement is incredibly slow, shooting relies heavily on auto-aim and generally feels pretty sluggish, and you’ll have to power through some pretty lengthy chapters that feel like they drag on forever. But if you’re able to look past these dated-feeling quirks, you’ll find that Redemption 2’s plot, characters,…
As a big fan of Crystal Dynamics’ reboot of the Tomb Raider franchise, I couldn’t help but be disappointed with Eidos Montreal’s stab at the series with Shadow of the Tomb Raider. I really like the emphasis on puzzle solving and role playing elements like crafting outfits and completing side quests, but it feels like less refined version of its two predecessors. The combat relies a little too heavily on sneaking…
The first half of The Messenger is a really tight, 8-bit, Ninja Gaiden-style adventure that takes you through a collection of stages with challenging platforming and tough boss fights. The game transitions into a 16-bit art style when you hit the second half, letting you backtrack and explore other previous stages like a vintage Metroid or Castlevania game. My favourite parts of the game are the cleverly designed…
For better or worse (mostly worse) Playtonic stuck to their original Kickstarter pitch and made a Banjo-Kazooie-inspired platformer with roots back to the days of the Nintendo 64. It’s actually quite shocking how similar Yooka-Laylee is to Banjo-Kazooie. Many of the game’s mechanics like holding down the jump button to glide or using the duck and jump buttons together to do a high jump are kept intact, but a lot of…
Sep 25, 2016
Dec 15, 2013
Feb 15, 2013
Oct 16, 2011
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