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warcat777

Sharp fanged blood sucking DEATH dives from midnight skies!

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Crappy Tutorials in Games

Extra minus points for starting up in German. Yeah, I am German, but I don't play games in German. Let me decide for myself. Don't automatically set it.

(Doesn't mean the games themselves are necessarily bad)

List items

  • Epic edition. Don't remember this in the Steam version. The game starts up on an E3 esque interactive trailer where you press the right buttons at the right time to make the scripted game go epic slow motion.

  • Here's how to play the game: find me all the shit I need for a fun boat ride. No, I'm not gonna help.

    (Better in 1.5 Remix)

  • I know it's originally a mobile game, but that doesn't make it better. Shitty mobile style tutorial that only highlights the 'important' buttons and thus teaches you nothing if you're new to the game.

  • Long, drawn-out prologue that does a bad job as a tutorial. Should've looked to the first one for inspiration.

  • So you wanna be a driver for us, Tanner? Why don't you perfectly pull off this list of Evil Knievel-ass stunts that you'll rarely ever need in the proper game?

  • If you do a trick wrong in the tutorial, the character falls off his bike even if you landed perfectly, and that's just very irritating to me. Don't make me think I did the landing wrong with that shit.

  • Another lame mobile-style tutorial with highlighted, forced options. Have I explained that this type of tutorial is useless because you don't have to use your brain to do it? You just click on whatever thing on the screen is flashing instead.

    Also, devs apparently don't know how to spell 'prologue'.

  • Another mobile-style one. Still, good game, and the light-up tutorial wasn't even necessary, because it's not exactly hard to understand how it works.

  • Very comprehensive, but also boring, completely unskippable, and forces you to do exactly what it says in order to proceed. And I mean, exactly as in, "click exactly on this spot when I show you how to rotate the camera."

  • Keep screen dark and light up buttons you're babbling about. I don't know who's brain is compatible with this kind of tutorial, but it's not mine.

  • How hard could it be to eat men?

  • (This entry is a placeholder for Small World on Steam, which isn't on GB) The tutorial is a button on the main menu that takes you to a Youtube video.

  • Ah, what a complete doozy. Mobile style tutorial, doesn't start up on a menu, but on the bad tutorial, also in German by default and I can't change it anywhere in game, it seems. Goodbye Space Wolf!

  • Classic mobile style bad tutorial (also uses the font every military mobile game seems to use, for bonus points). Explanations are also littered with comical grammatical errors, which is also always nice.

  • Mobile style tutorial. Kind of weird and annoying for a game based on old Blizzard RTS's (like their other games, blatantly), I guess they wanted to modernize it, but I hate it regardless. Just let me at least move the camera in the god damn tutorial, I'm not 5. And no 5-year-old is playing this.

  • Light up all the different sections with text on the screen. Instead of learning by doing, I have to memorize them. Great tutorial, guys. I assume that people who program tutorials like this have never, ever played a game before.

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development

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Edited By development

That Driver tutorial stumped me so bad. Give a 9-year-old a list of maneuvers, including 1 with a word only rich skier kids would know, and zero explanation for each one. A truly winning formula.

That Rocket League one sounds dumb as hell wtf.

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bonez

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I'm quite sure I spend more time playing the driver tutorial than the actual game. God it was torture

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Wibblewozzer

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Maneater should be considered. In a few minutes it teaches you most all the different moves and abilities and then before you really get a good feel for them it gives you an extremely annoying encounter within minutes of starting the game that feels absolutely impossible to do the way they want you to. The best way to get past it is to ignore what it's asking you to do. I think it wants you to try to build speed to launch out of the water and bite the enemies in the air, which is difficult to do normally, but during tutorial you are constantly being targeted so you're mashing the dodge button to break the target lock. You simply won't have much luck repeatedly doing this sequence of events and actually landing attacks which makes this horrible sequence take forever while you just get constantly damaged.

Instead if you just resort to dodging while surfacing you leap out of the water clumsily but that can be aimed and you can mash bite as well. This gets you through the fight super quickly (and is a great tactic throughout the game). The actual move of leaping out of the water properly to snap at an enemy during your arc just sucks most the time (or at least takes a lot more practice so you'll get better in hour or two into the game, not in the first few minutes).

Anyhow, rant over. I really liked the game but I tell everyone to just get past the garbage tutorial using the tactic above and it's far easier to enjoy once the game opens up proper into the actual main game.