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Turtlemayor333

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Turtlemayor333

521

Forum Posts

288

Wiki Points

9

Followers

Reviews: 0

User Lists: 2

#1  Edited By Turtlemayor333

Kind of interesting how it seems to get personal...

I've always been a big fan of Brad's but his behavior on the podcast last year is not something I would encourage.

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Turtlemayor333

521

Forum Posts

288

Wiki Points

9

Followers

Reviews: 0

User Lists: 2

Avatar image for turtlemayor333
Turtlemayor333

521

Forum Posts

288

Wiki Points

9

Followers

Reviews: 0

User Lists: 2

#3  Edited By Turtlemayor333

It seems that you've put a lot of effort into this thread and I don't mean to be dismissive, but as Jeff has said in the jar time videos, the simple fact is that video games evolve. Until you're blue in the face, you can explain away the fact that the Wii doesn't have HD graphics or a hard drive or competent online play because "they were never about that" but it won't change anything about how these hardcore gamers feel now. You can't judge by a 1998 yardstick anymore, we're judging by a 2011 yardstick.

The crux of your argument then becomes that they abandoned Nintendo and not the other way around, but does history really agree? No previous console, even the N64 with its infamous game droughts ever saw a year like this one on the Wii. No previous console, even the Gamecube with its lack of online and mini disc format has ever been as gimped right out of the gate as the Wii.

In my opinion, Nintendo packaged and sold a deceitful, gimmicky controller with a rebranded Gamecube and made a fortune from a brand new market. And now that market seems to care more about phones and Angry Birds than anything else, so we'll see if it was a smart long-term decision. I don't care for whether it was the 'right' or 'wrong' thing to do either, but this "who abandoned who" talk is silly. People who buy video games are predictable as they come and the Gamecube was profitable, yet Nintendo went in another direction.

And there hasn't even been any NOA Xenoblade discussion here.

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Turtlemayor333

521

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#4  Edited By Turtlemayor333

I'm not in favor of some of these comments saying that everything having to do with the linearity should essentially be given a pass because "it was made that way" or "that's the kind of game it is."

We don't see these comments in the movie industry. I'm sure the people reviewed Cannibal Holocaust knew what they were getting into just by the title, but they were still completely in their right to criticize the film's brutality.

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Turtlemayor333

521

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#5  Edited By Turtlemayor333

Late hits are OUT according to pastapadre

I'm usually the last guy saying what these companies do for money is despicable but..this is despicable. Not just the late hits but the whole product. It's basically just a renaming of "Madden Arcade" complete with DLC power ups and boosters to spam people with in online games - all to get a buck out of people who liked the old Blitz but don't keep up with the new crap. This is a complete joke.

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Turtlemayor333

521

Forum Posts

288

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User Lists: 2

#6  Edited By Turtlemayor333

I feel like Bungie was getting bored with Halo after the trilogy and it showed in ODST and Reach, especially storywise.

I say throw all those Halo books and graphic novels and anime and whatever else in the garbage. Halo is about Master Chief just getting it done, man. Keep the number of main characters low and the action high and you'll have a winner. Instead of Reach where it's just a contest to off yourself in the most glory-filled way, since none of the characters would matter otherwise.

Reach is the Phantom Menace of Halo. If he wanted it more like that, I'm glad he's gone.

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Turtlemayor333

521

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#7  Edited By Turtlemayor333

I'll play friendly online games tomorrow with anybody who did the Season Pass thing.

GT: Turtlemayor

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Turtlemayor333

521

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#8  Edited By Turtlemayor333

Firstly I want to say that I wish everyone here the best of luck and it truly isn't my intention to poo-poo this thread. A Madden online franchise of Giant Bomb people SHOULD be awesome and I like seeing a few names here from the Madden 11 franchise. I'm amazed that you've stuck with it.

I played in Giant Bomb's Madden 10 league as the Colts and 11's league as the Eagles, but I'm refraining this year. Call it taking your third piece of advice. It's just too much dealing with people who don't have open NATs on their router so you can't start the match, or maybe they have an otherwise laggy connection, or can't play certain weeks so the game gets simmed, or just lag out halfway through a game. It's no wonder people abandon these leagues. I understand the desire to take in whoever will join and actually attempt playing sim ball, but the quality control has historically been way too low here.

It's fine for random exhibition matches, but for a cohesive league it doesn't work. EA needs to make things more convenient/reliable on their end too, but it comes down to user responsibility.

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Turtlemayor333

521

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#9  Edited By Turtlemayor333

@Hailinel said:

I can't say I find any of his argument compelling.

So yeah, calling him a sock puppet it is.

Considering that you always look for the worst in a situation, can't say I'm surprised.

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Turtlemayor333

521

Forum Posts

288

Wiki Points

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Reviews: 0

User Lists: 2

#10  Edited By Turtlemayor333

I thought the shooting was better in Drake's Fortune than Among Thieves. I'm pretty oriented for headshots so the sponge thing was never a problem in Drake's Fortune, but in Among Thieves it seems like every enemy is wearing a stupid helmet.