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toasterwarriorlunchbox

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GOTY 2023

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  • THIS IS THE PLATONIC IDEAL OF A REMAKE: BOTH LOYAL TO THE GENERAL FLOW OF THE ORIGINAL GAME WHILE ENHANCING ITS WEAKEST ASPECTS (THAT TANK CONTROL SCHEME AGED LIKE MILK, NO THANKS). RE4MAKE MIGHT BE THE TIGHTEST AND MOST BADASS FEELING THIRD PERSON SHOOTER I'VE EVER PLAYED, AND IN A STUNNING REVERSAL OF FORTUNE, BURIES ITS CLOSEST RIVAL, DEAD SPACE 1'S REMAKE, WHICH IS NO SMALL FEAT AS I CONSIDERED THAT TO BE MY FAVORITE SURVIVAL HORROR SERIES FOR A LONG WHILE

  • AOW4'S BIGGEST CHANGE TO THE STRATEGY GAME PARADIGM IS EMBRACING A FULLY CUSTOMIZABLE DESIGN FOR YOUR FACTION OF CHOICE, WHILE GIVING YOU A SELECTION OF SPECIES AND SOCIETY TRAITS, ALONG WITH MAGICAL TOMES, THAT LET YOU CREATE WHATEVER FANTASY RACE AND PLAYSTYLE WITHIN A REASONABLE SPECTRUM OF SUSPENSION OF DISBELIEF. I FOUND MYSELF CREATING LOTS OF NEW FACTIONS BASED ON VARIOUS IDEAS AND FANTASY TROPES, MOST OF WHICH WERE COMPETITIVE ENOUGH TO PLAY IN THE HARDEST DIFFICULTY. IT'S A GREAT GAME AND I HIGHLY RECOMMEND IT FOR STRATEGY GAME FANS WHO LIKE THE FANTASY GENRE

  • JAGGED ALLIANCE 3 IS A FANTASTIC RETURN TO FORM FOR THE SERIES AFTER DECADES OF DISASTROUS SHIT, HELMED BY HAEMIMONT GAMES, WHO PREVIOUSLY MADE SURVIVING MARS. IT ABSOLUTELY CAPTURES THE SPIRIT OF 80s-90s ACTION FILMS, JUST LIKE THE OLD GAMES, WHILE INTRODUCING A LOT OF MODERN FEATURES FROM NU X-COM AND GIVING THE SERIES MUCH MORE ACCESSIBLE AND INFORMATIVE GAMEPLAY. I'M EXTREMELY HAPPY HAEMIMONT PULLED IT OFF, AND THE ONLY REASON THIS ISN'T HIGHER IS THAT TBH IT DID HAVE SOME BALANCE ISSUES ON RELEASE, MOST OF WHICH HAVE BEEN RESOLVED THROUGH PATCHES OR MODS

  • I ALWAYS BELIEVED IN FATSHARK'S ABILITY TO SALVAGE A GAME. THEY DID THE SAME SHIT FOR VERMINTIDE 2, NO BIG SURPRISE, AND NOW DARKTIDE IS SUCCEEDING FAR MORE THAN VT2 AND 1 EVER HAVE, WITH A FANTASTIC SKILL SYSTEM OVERHAUL, NEW CONTENT, AND THE REALIZATION OF THE BEST SHOOTING/MELEE HYBRID SYSTEM ON THE MARKET. DARKTIDE KICKS ASS, GET THIS SHIT AND KILL CHAOS

  • I ENJOYED DIABLO 4 ON RELEASE AND CONSIDERED A LOT OF COMPLAINTS ABOUT IT TO BE RATHER PUZZLING. THAT SAID, THEY DID REALLY FUCK UP IN THAT FIRST SEASON, BUT FUNNILY ENOUGH IMO THEY EARNED THE DUBIOUS HONOR OF "FASTEST GAME UNFUCKING" WITH THE SECOND SEASON AROUND THREE MONTHS LATER, MAKING D4 A GREAT ACTION RPG WITH (FINALLY) NATIVE CONTROLLER SUPPORT FOR PC. IT'S A GOOD BALANCE BETWEEN D3'S ESCALATING POWER AND MONSTER COUNT AND D2'S GRIM, DARK RELIGIOUS ATMOSPHERE AND ACTUAL CHARACTER BUILDING DECISIONS THAT MAKE YOUR GUYS MORE THAN JUST VESSELS FOR WHATEVER LOOT YOU GET

  • SHOUTOUT TO A GOOD FRIEND FOR GIFTING ME THIS GAME, YOU'RE THE MAN. WRATH OF THE RIGHTEOUS IS AN EPIC LENGTH AND SCALED RPG (IE. GAME IS FUCKIN LONG AND YOU'LL BE REACHING LEVEL 20, WHICH IS VERY HIGH FOR PATHFINDER/D&D3) THAT INVOLVES YOU WAGING WAR ON HELL ITSELF. WRITING IS GREAT, THE COMPANIONS ARE COOL AND DIVERSE ENOUGH THAT YOU WON'T FEEL FORCED TO TAKE SOME SUCKASS MORON YOU HATE, AND THERE'S A SHITLOAD OF CONTENT TO EXPERIENCE. NEGATIVE POINTS ARE THAT DESPITE THE GAME ALREADY HAVING ITS "DIRECTOR'S CUT" VERSION OUT, IT'S STILL REALLY ANNOYINGLY BUGGY, THE HOMM-LIKE WAR MODE IS BALANCED LIKE COMPLETE FUCKING GARBAGE (VERY DISAPPOINTING CONSIDERING SOME PEOPLE WHO WORKED ON IT WERE VETERANS OF HEROES OF MIGHT AND MAGIC V, MY FAVORITE OF THAT SERIES), AND THERE'S ALSO ACTUAL RPG DUNGEONS AND ENCOUNTERS THAT ARE ALSO BALANCED LIKE SHIT. THAT SAID, OWLCAT'S UI WORK HAS FINALLY GOTTEN ME TO UNDERSTAND CONCEPTS LIKE SWIFT ACTIONS VERSUS STANDARD ACTIONS, AND I APPRECIATE BEING ABLE TO UNDERSTAND THE GROGNARDY MESSES THAT ARE TTRPG RULES

  • MAKE NO MISTAKE: MW5 IS ACTUALLY VERY SHALLOW AND GENERIC WITHOUT MODS. WITH THEM, NO OTHER GAME IN THE MARKET RIGHT NOW CONJURES THAT FEEL OF BEING IN A GIANT, STOMPY (IMPORTANT KEYWORD THAT, NO I CAN'T AFFORD ARMORED CORE 6 RIGHT NOW) MOTHERFUCKER OF A MECH AND BLOWING SHIT UP. IF YOU CAN GET IT ON DISCOUNT AND LOVE CUSTOMIZING GIANT ROBOTS AND WAGING WAR, HIGHLY RECOMMEND YOU GET THIS ONE AND ITS DLCS FOR MORE CONTENT

  • THE RECENT BIG UPDATE, IMO, HAS FINALLY PUSHED VICTORIA 3 INTO A STATE WHERE IT PLAYS LIKE THE SOCIO-POLITICAL-ECONOMIC SIMULATOR IT WANTS TO BE. ACQUIRED TASTE, OF COURSE, BUT I LOVE BUILDING SHIT AND WATCHING NUMBERS GO UP, AND VICKY SCRATCHES THAT RARELY-ACCOMMODATED ITCH VERY WELL WITH ITS FOCUS ON ECONOMIC DEVELOPMENT AS THE PRIMARY ENGINE OF SOCIETAL CHANGE AND PROGRESS

  • PEOPLE SAY IT'S BEEN A BAD YEAR FOR WH3 BUT EH, THIS ISN'T ANYTHING NEW FOR CREATIVE ASSEMBLY. MONTHS BEFORE HYENAS GOT SHUTTERED, THEY RELEASED THE CHAOS DWARF DLC, FINALLY BRINGING ONE OF WARHAMMER FANTASY'S OUTDATED BUT STILL EXTREMELY IMPORTANT FACTIONS TO THE MODERN DAY, AND WITH IT THEY MADE THEIR GAMEPLAY THE MOST INTERESTING ON THE CAMPAIGN LAYER BY ADDING SOME ACTUAL ECONOMIC NUANCE TO HOW THEY PLAY. THIS IS ON TOP OF ALL THE GUNS, EXPLOSIONS, AND DEMON MAGIC. STILL HIGHLY RECOMMENDED AS THE PREMIERE TOTAL WAR EXPERIENCE, AND IT'LL ONLY GET BETTER

  • I FEEL BAD FOR DEAD SPACE REMAKE BEING THIS FAR UP BECAUSE IT'S ACTUALLY A FANTASTIC REMAKE THAT MODERNIZES THE ORIGINAL GAME AND ADDS A LOT OF CONTENT TO MAKE ISAAC'S ADVENTURE A LOT MORE COHESIVE AND INTIMATE, PERFECT FOR THE SURVIVAL HORROR GENRE. THAT SAID, I THINK THE REMAKE FAILS TO ADDRESS THE GAME'S BIGGEST ISSUE: IT'S JUST TOO EASY, IMO, AND BECAUSE OF THAT I STRUGGLED TO FIND A REASON TO REPLAY THE GAME, WHEN IN COMPARISON I WAS DRIVEN TO BEAT RE4MAKE 6 TIMES TOTAL, AIMING TO GET BETTER COMPLETION TIMES. STILL VERY GOOD, AND EA CLEARLY DIDN'T SEE ITS SUCCESS COMING, SO HOPEFULLY THE TEAM GETS TO WORK ON DS2 REMAKE AS WELL