There's a difference between destiny as a plot device and destiny as plot, and that difference is some sci-fi/fantasy bullshit to back it up.
Squall, et al. joining together while forgetting about being raised in the same orphanage is destiny as a plot device.
Sora and Riku being trapped in a netherspace til Sora just decides to open a door that turns them into a space comet and spits them back out on an island barely rises to the level of deus ex machina.
In the first Kingdom Hearts game, Nomura used "destiny" as a narrative framing device, telling Sora he'll open the door to the light. Its not really affecting the plot, it just makes a promise about what'll happen.
The problem is when he starts using "destiny" or "fate" to explain plot development. I wouldn't call that sci-fi or fantasy tropes, just lazy writing.
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