But will they?
Competitive shooter gaming is dying. You can say its not, but it is. MLG went mainstream with Halo 2 and continued into Halo 3. But now MLG keeps Halo in the lineup just as a (thank you). The real money maker is starcraft, where sponsers fly foreign gamers from their countries into the MLG events around America.
Anyways, as I was saying. Before I even continue, i will say I am not a Call of Duty hater. Have gotten every one.. BUT. To many games are going the CoD approach, which is very smart. For example, id say online, Call of Duty takes the least skill than any other popular shooter. Killstreaks and equipment is fun, but it takes zero skill.
Ive recently been playing a lot of Ghost Recon FS. The online is solid. The lower level you are, the more you have to rely on skill and teamwork. As your level increases, you unlock more and more BS that takes zero skill. You can unlock claymores (i feel no game should allow a weapon that you can lay on the ground and forget about it to get kills), Shock Claymores that when you walk in the path, you get shocked and fall to the ground for 30 seconds or so. Oh, and Drones that shoot missles.
I understand why gaming companies want online to take less skill... So that more people will enjoy it.
I know im not alone in this, but its annoying to have more skill than someone, but yet still get killed by them. Every game is doing it, babying the new kids.
Gears of war 3 allowed a super weapon at the spawn (sawed off shotgun).
Ghost Recon FS lets you unlock a bunch of stuff at higher levels that allow you to get kills without even moving.
Halo 3-Reach added armor and equipment to the game so that way a kid with less skill can be on equel ground. Tell me how many times you were in a DMR fight, was about to get the kill, then they armor lock and wait for a teamate. yes thats good teamwork, but why should a kid with less skill get to live. Or in halo 3, you get a few shots on someone with the BR and they drop a shield regen or bubble shield.
Heck, even Max Payne online is rediculous. It rewards higher level players with the best weapons. And i mean, the BEST.
Halo 4 should stop relying on MLG gametypes to save the competitve nature of online. Yes all of these games are competitive. But there hasnt been a game like Halo 1 or 2 where the entire philosphy of the online was "hey, you either get good, or youre done". Not "Hey if you're kinda bad, we'll let you spawn with something that takes zero skill to use".
343 is already failing. But I wish they wouldnt. Random weapon spawns because skilled players learn the spawns of the weapons. Seriously?
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