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thecoffeemug

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Individual Notes in a Cacophonous Symphony

Over the weekend, I jumped whole hog into Star Wars: Battlefront. Not II or III, but the first.

I run a G4 PPC Mac (the last iteration of the eMac, actually), and my compuater gaming is severely limited. First, it's a Mac. Second, it's old, from a time when iPod minis were good idea and when Intel was a dirty word to Mac users. Third, I don't have Leopard. The good thing is the games are cheap and plentiful! (Wrong and wrong).

Every now and then, when I sick of the ugly Wii graphics, I'll search out an old Mac game that won't blow up my computer. The latest addition to my meagre computer game collection is Star Wars: Battlefront. As it is Battlefield inspired, multiplayer is the name of the game. However, I haven't even bothered to try it (let alone know whether there are any servers out there...)

I am not a huge FPS guy. The most recent FPS I've played is CoD4, and that was only the first few levels on my borther-in-law's Xbox. I played a couple on the Wii, (Metroid and MoH:H2), which were alright, but the free motion controls are not super satisfying. I prefer, and I have no intense experience to back this up, mouse and keyboard controls. They seem most natural.

Star Wars: Battlefront is serving a purpose for me that was never the intention, nor is the objective of most people who touch the game (or have touched, I doubt there are many who still take it in). I use it as a casual game. I jump into one of the maps, shoot some guys, drive some vehicles, whatever. I have no inclination to delve into the deep controls and I only marginally go for Control Points. I don't really understand the mechanics of spawning, or the differences in classes. Nor do I intend to. Right now, it's my casual game, where I can blow off steam between soothing my daughter, changing her diapers, or working on programs for my employer.

My point? Intense games requiring skill and experience, used for the power of good, are as good as Peggle.

What a ridiculous conclusion.

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