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teo22

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teo22

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#1  Edited By teo22

Is the site still maintained? I get a weird problem when I search by videos with Jeff. No other filters.

Result #1 is Old Games Aug 20th

Result #2 is Unprofessional Fridays May 24th

Result #3 is Jeff Gerstmann's Pro Skater May 23rd

and on from there normally.

I know Jeff appeared and was credited in videos from May 24th to August 20th. Just looking at the thumbnails he was in a video June 27th, June 28th, July 11th, July 12th, August 12th... I'm just listing ones where he clearly appears even in the thumbnail.

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#2  Edited By teo22
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teo22

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I'm still convinced this redesign was done by some disgruntled employee determined to take the site down in flames.

Sure, you'll still have the most devoted fanbase. But anyone new to the site will do a 360 and nope away as soon as they see the layout straight from the deepest depths of Buzzfeed hell. Come to think of it, even IGN's and Gamestop's sites are cleaner and more functional! The one advantage these somewhat "alternative" or smaller sites are supposed to have over the industry leaders is usability.

I used to pay for premium by the year. Then I changed it to monthly because I wasn't coming here as often after Drew left. Now I notice I haven't visited the site in 2 weeks. That's 100% the redesign, since I was still checking the front page daily before it happened. Not a conscious decision, it's just not a website I want to use anymore. I'm not tempted to click the bookmark icon because I know what awaits me.

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teo22

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You've taken a somewhat ugly but mostly functional site and made it into a mess that is neither appeasing to the eye or functional.

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#5  Edited By teo22

@mike said:
@teo22 said:

The only thing it truly limits is intelligent discussion since you can't type out anything more complex than a generic statement.

Well this is just straight up wrong. We all know that an emote system actually does limit players saying offensive and rude things to others, don't pretend it doesn't. And just because you don't have a problem with this type of behavior doesn't mean it isn't a problem.

You can always find another way to be obnoxious. It's impossible to find an in-game alternative to helpful dicussion if you limit the players to a chatwheel.

@sweep said:
@teo22 said:

This is like saying the telephone was a terrible invention for allowing people to say mean things over long distances. No shit, everything can be abused. That doesn't mean we should limit everybody in the fear that someone will use the feature in an unwanted manner.

If you call someone up on the telephone and act like an asshole then there are still repercussions for that. A mute doesn't solve the problem, it just means that person will go on to harass someone else instead.

Yeah the other person will hang up, which is exactly the same as muting them. There won't be any further repercussions if you pick a random telephone number to dial and say some mean words. Any legal action would require persistent harassment which isn't really feasible in a matchmaking-type environment. The phone company won't care either unless the police/lawyers get involved.

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#6  Edited By teo22

@bbalpert said:
@dgtlty said:

Didn't Ben Pack say on the Bombcast this week you could earn or unlock cards by playing the game?

He did, but but said that like 45 minutes before the story went up. They make a correction later in the cast, right after the get back from the commercial break, right before the news section.

"Psychologically, we find that people misbehave when there is somebody else to observe them misbehaving," Barnett said. "When it's a one-on-one game, what is my motivation for saying something awful? But when you're in a game with a bunch of other people and you say something, a bunch of other people laugh at you, so something happened. We tend to see people behave very differently in one-on-one situations."

This is such a garbage position for Valve to take for (at least) 2 major reasons:

  1. It makes the willfully naive assumption that people will behave themselves if they think nobody is watching them
  2. Even if the idea that people will only misbehave if they have an audience wasn't bullshit, using it as a justification not to moderate chat doesn't even address that issue because it is a fucking one-on-one game where there is always an audience of the other player. Toxic assholes don't act out because they're being watched by moderators, they act out because they're being watched by THE OTHER PLAYERS.

I'm sure there will be a mute function, so what's the problem? Maybe I'm old-fashioned, but I can't imagine a reason I would want anyone to moderate my 1-on-1 chat. That's the only positive news I've heard of this game so far.

I absolutely despise this trend of forcing players to communicate through obscure emotes or a handful of pre-selected phrases. What it will hurt the most is constructive, meaningful communication. It doesn't matter how vanilla and PC you make your system, there will always be something people can spam to annoy their opponents. If my opponent wishes me "Good game" five times after my every move I have a hard time believing he's genuinely wishing me to have a good time. The only thing it truly limits is intelligent discussion since you can't type out anything more complex than a generic statement.

@sweep said:

More importantly though. it's irresponsible; these developers are essentially opening up another avenue for people to be harassed, and for the people that seek to harass to do so without punishment. As white men they may not be as sensitive to the kind of casual offhand abuse that women/LGBT+/non cis/non-white people have to deal with on a daily basis, but it's bizarrely insouciant of them not to acknowledge that harassment and trolling is a common 21st century problem, that game communities are often plagued by casual sexism, homophobia and racism, and that others might not have the same painless experience as they themselves did on their internal test server; Maybe I'm just a cynical bastard, but to not pre-emptively have a system in place to deal with that inevitability seems either extremely negligent or extremely sheltered.

Anyway, I'm sure you can disable the live chat, and I'm sure you can mute or disable all chat completely (as per Hearthstone) but if you're going to include those things even as an option then you can't simply leave it unmoderated; I'm fed up with developers creating platforms for abuse and then not taking responsibility for the behavior of the players who use them.

This is like saying the telephone was a terrible invention for allowing people to say mean things over long distances. No shit, everything can be abused. That doesn't mean we should limit everybody in the fear that someone will use the feature in an unwanted manner.

Hearthstone only has a handful of phrases to select from, and I mute my opponent every game since I know there will never ever be anything worthwhile coming out of their mouth. In Dota and CS:GO I'm allowed to freely interact with fellow players, and I end up muting less than 10% of them. There have been countless occasions where I had something genuine to ask my opponent that could've taught me something new about the game or made us both enjoy the session more, and perhaps even more imporantly it would've made us feel human rather than two AI bots battling each other. Apparently in your mind no one in this world is mature enough to be allowed to interact with another person without supervision.

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#7  Edited By teo22

I have three thousand hours of Dota 2 on Steam. I played hearthstone before its initial release and off and on during the early seasons.

On a scale from one to ten my anticipation for this game was zero.

@sweep said:

The game will cost $20 at launch, which will get players two starter decks (everyone gets the same ones) and ten packs of random cards. From that, there is absolutely no way for players to earn more packs by playing the game. Everything more must either be bought with real money, or traded for on the game's market

When I read this my expectations were somehow even lowered. I apologize for commenting without having read your post all the way to the end, but there really isn't any point in doing so. It's like Valve is taking what was "hot" in gaming 5 years ago and applying the most cancerous business model imaginable to it. It won't matter if it ends up being the best card game in the history of mankind, with a pitch like this I won't even be giving it a shot. There's a reason I've clocked those thousands of hours into Dota, yet never even installed League of Legends. It's called business model. Nothing I've heard has suggested League's gameplay to be flawed, but it has never come to that since I already know there to be a deal breaker without having tried it.

I'd hope for it to crash and burn so that they could move on to another project as quickly as possible, but at this point I'm past expecting Valve to ever release a decent video game again. In my eyes Valve has become the Walmart of the video gaming industry. Even if I could save 50 cents by shopping there I'll gladly support any alternative.

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#8  Edited By teo22

@lokihellfire2008 said:

@justin258: I told my doctor about the anxiety and me thinking it was from caffeine withdrawal and he said it was likely a combination of that plus having that injury. He prescribed me some hydroxyzine for the anxiety that I take at night for bed but I hate the idea of supplementing caffeine with another drug. I'm hoping it is just temporary.

You don't have to take every drug you get a prescription for. Often times it's simply the easiest way to avoid responsibility as the doctor can easily point toward a resource which recommended said drug. In the end he is an MD and I'm just an anime avatar on a video game forum, but my advice would be not to take it. Just "man up" and suffer though it. It'll build character ;)

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Someday when Disney owns everything.

For real tho, sucks Sony's back to their 1st place arrogant ways but gotta give it up for their exclusives this gen. Remember when Knack, Driveclub, and The Order were their flagship games? During the 1st year ppl actually thought Xbox had better games and they did.

At the time the simple promise of Bloodborne was bigger than anything Microsoft could release or hype for. Also Driveclub is an underrated game, not sure why.

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#10  Edited By teo22

My idea of a good Battle Royale game is Arma 3 BR on HC servers. It's slow, tedious, punishing but god damn is it satisfying when you finally get a win. CoD shooting mechanics are stellar, but I'm one of the few people who were already burnt out of Battle Royale by the time PUBG was released. Speeding up the gameplay is nothing but a negative in my book.

All that aside it's a CoD game, and I burnt out of those by MW3. Black ops 2 I bought but barely played. It was the first CoD game which's campaign I didn't finish (or start) and it was also the last CoD game I bought.

To me CoD was a product of its time, and that time has passed. I don't blame the publisher for squeezing every last penny out of a recognized franchise, but it's been years since I even bothered to watch the release trailer for the latest one. With all the multiplayer FPS alternatives out there it's not hard continuing to live on as if the newer Call of Duty titles didn't even exist. It's not like anyone in my social circles or Steam friends list plays them either. I'd compare it to learning there's a new season of The Simpsons coming up. My life will not be impacted by its existence.

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