@countdog: So your mention of playing songs in Ocarina of Time really got me thinking. One of my favorite parts of the early 3D Zelda games was learning and playing songs for the different effects. In what was probably just a decision based on lack of design standards, you have to play a song in order to fast travel. Today, such quick movement is as simple as clicking an icon on a map. In Ocarina, you have to work for it a little bit first. It's like how other magic-using characters in fiction have to recite their spells, perform rituals, and say the magic words just right to get their desired effect.
In the context of the story, Link is born into his fate as the Hero of Time. He receives the Triforce of Courage while Ganondorf receives the Triforce of Power. Ganondorf is shown to be more powerful both physically and magically because of this. It's because Link has to persevere and work for every magic item and ability that he is able to defeat Ganondorf. His courage, combined with Zelda's wisdom, overcome sheer brute force.
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