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sgt_match

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sgt_match

141

Forum Posts

1931

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#1  Edited By sgt_match

Dudes.  We love Whiskey.  If you don't you're probably a communist.  I don't care about the extras,  I'm in because an Ad-free whiskey is all idealistic and shit.
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sgt_match

141

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1931

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Reviews: 2

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#2  Edited By sgt_match

If the slides do what the old fallout games did, going from town to town telling you what happened in each area because of your actions, I'd be satisfied.  But agreed. The Fallout 3 ending sucked.
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sgt_match

141

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1931

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Reviews: 2

User Lists: 10

#3  Edited By sgt_match

I recently bought a genesis, what games should I check out? 
 
I've already snagged six 
 
Sonic 2 
Alien 3 
MK II 
MK III 
The Lost Vikings 
NBA Jam TE 
 
Any other, perhaps less well known, games I should check out?  I know Jurassic Park is supposed to be pretty good.
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sgt_match

141

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1931

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User Lists: 10

#4  Edited By sgt_match

This wiki page is a crowning achievement for the GB community.  well done. made me laugh.  Should I Ivy the Kiwi?

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sgt_match

141

Forum Posts

1931

Wiki Points

3

Followers

Reviews: 2

User Lists: 10

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sgt_match

141

Forum Posts

1931

Wiki Points

3

Followers

Reviews: 2

User Lists: 10

#6  Edited By sgt_match

 It is a little more intrusive than Whiskey ads usually are. Kinda threw me for a second, but I'm OK.  It's an ad supported site, like most of the friggin' internet.  I want whiskey to succeed.  And let's face it GB in particular is the bomb-tits-damn-sweetness with full disclosure.  Whiskey's gotta make bread, peoples and they are good about maintaining their integrity.  No complaints from me.

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sgt_match

141

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#7  Edited By sgt_match

I bought it, not disappointed.  Some of the puzzles were kinda weak.  Worth the 10 if you like this sort of game.  Try the demo.  If it goes on sale, it would be unquestioningly an easy purchase.   
I dug the hell out of it.

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sgt_match

141

Forum Posts

1931

Wiki Points

3

Followers

Reviews: 2

User Lists: 10

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sgt_match

141

Forum Posts

1931

Wiki Points

3

Followers

Reviews: 2

User Lists: 10

#9  Edited By sgt_match
@Icemael:
Actually, I agree with you.  Which is better is moot.  My point is that the two segments must coexist.  Gameplay needs context within the story, and the purpose of cutscenes is to provide that context.  Interactive media is a new way to tell a story and as a whole, and storytellers are stil experimenting with ways to work within this medium.  I'm not saying that there aren't games that succeed in telling a compelling story, simply that storytelling in an interactive medium poses a lot of challenges and the industry is still in the early phases of mastering it.
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sgt_match

141

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#10  Edited By sgt_match
@Icemael:
Action sequences and action free scenes exits for changes of pace. LOTR:  Return of the King:  Tons of little bits of various characters killing various enemies (Legolas taking out the Oliphant) that do nothing to advance the plot.  The film couldn't have been entirely Tolkien dailogue and it couldn't have been entirely action.  The disconnect problem exists in film, but I don't think it proves as big a problem. 
 
In a game, where in most cases you are going to be doing interactive segments, if you find yourself struggling with the gameplay to see the next cutscene the game has lost.  The interactivity needs to be embraced and integrated.