Sadly, playing games on the Oculus Rift will now be difficult, since any images the device shows you will be organized and presented by popularity, not by what is actually happening at that moment.
I'm so sorry to hear this terrible news. Ryan Davis has been one of my favorite entertainers and game journalists for years, and he's one of the reasons I work in the gaming industry. My condolences go out to his friends and family, to Giant Bomb, and to the gaming community.
"Finally, you can't leave your audience at the most intense point of the experience. You have to bring them back down so they feel some closure. Otherwise they'll feel as though the experience was truncated or ended abruptly. This is the very rule we break to create cliffhangers, but, unless that's your objective, a well-crafted holistic piece should spend a little bit of time at the end bringing the audience back to where they engage with the piece as a whole. If you get them hugely invested in what's going on in the final moments and then just cut to credits, you're only gonna leave people frustrated."
@Zithe : I just deleted my post. After looking into the Indoctrination Theory a little more, I realized that the ending actually makes complete sense, and is in fact sort of awesome. Also, my whole post was kind of a mean-spirited swipe at EA, which wasn't called for. I do think they're going to try to sell us a DLC epilogue, though.
@Milkman: 1) A funny picture; 2) with a cute puppy in it; and 3) making us forget about Mass Effect 3 and start thinking about ice cream. That's 3 fat Awesome Points you just earned yourself there.
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