They’re all built on a design doc from 1994 with a few more pages stapled at the end. Hopefully the one on switch comes up with some ambitious new ideas because the gameplay in these games has been stalling for 10+ years now.
The impressions I've seen from preview appointments seem a lot more positive than those from the conference. EA just has no clue how to host a conference.
Agreed, I just watched Arekkz's first impressions on it (popular Destiny 2 and Monster Hunter Youtuber) and he seemed very jazzed after playing it. They also passed on feedback that those damage numbers look flipping awful which I was pleased about.
I agree the footage looked a little dull but I will totally be playing this come next Feb (especially as I'll probably be subscribed to EA Access Premier by then and will get it for free anyway.)
I'd like the impressions of people who are more skeptical in general. Most of these loot shooter focused youtubers were gushing about Destiny 2 before it came out and we all know how that turned out.
@hestilllives19: in your exemple you would start with ammo for none of these weapons. Until they say otherwise I’m expecting no huge changes to power ammo. Meaning if you equip multiple power weapons you get to use them very infrequently. Hopefully that’s not how it works. Man that would be dumb and wouldn’t fix any of the game’s problems
Weapon Slot Changes - Come September, any weapon can now go into any Slot... You can now run 3 Shotguns. PvP is going to be insane...
How so? It just sounds to me like you'll be able to use 3 power weapons which require power ammo. It sounds like it barely affects PvP at all. Hell, if that's what they're doing I don't see it affecting PvE much either. They REALLY need to clarify this ammo question fast.
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