Made another level with multiple branching paths of varying difficulty/length. Wanted to reward both exploration and PRO MOVES with powerups and fun stuff. Tricky in spots, but usually only when you want to work hard for the good stuff. Hope you like it!
Having fun making themed levels. Pretty straightforward stuff but a sharp edge, difficulty-wise.
Fire Walk With Me: JD9-XC0-BXG
Nakatomi: GRC-SQ7-TDG
Also made one with some branching path stuff.
Campfire Kansas: 0B2-T8X-S9G
And a fun little speedrun racer:
Built to Thrill: LW8-89X-F8G
I hope folks like them. Meant to be tough, but not punishing. I want the platforming to feel tricky, but rewarding. I also want maintaining power-ups to be important and vital throughout each level. and secrets to be subtle, findable and fun. I also want to reward exploration for those who rake the platforming risks. Open to any and all feedback. I am having the time of my life with this game.
Hey gang. Uploaded my second level. Tougher than I expected, but pretty happy with it. Tried my best to make a thematic re-creation of my favorite movie, DIE HARD.
Nakatomi Come out to the coast, we'll get together, have a few laughs. GRC-SQ7-TDG
Here's my first SMM2 level. Wanted to string together a few short, weird ideas and just kinda let it roll. Cut it, print it. Would love for y'all to play it.
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