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lodar011

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lodar011

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#1  Edited By lodar011

@valrog: Agreed. For example:

 

"If you don't have an iPhone, well....you don't have an iPhone."

 

Seriously Apple, your ad is essentially "all the cool kids have it." Really?

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lodar011

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#2  Edited By lodar011
@HOO5IER_DADDY said:
i have been searching every where for a spec ops pack code for the xbox 360. But everyone is selling them for way to high. I dont have anything to trade for it but i wish i did. Anyways top 5!

Final Fantasy 7 
Resident Evil 2
Fallout 3
Mass Effect 2
Brink
Bioware and Bethesda are probably my two favorite developers. We have a winner. 
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lodar011

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#3  Edited By lodar011

If somebody has an extra code for the Fallout weapons and wants to trade, that would be awesome. If nobody wants to trade by the end of the day, just list your top 5 all time favorite video games and the answer I like best, I'll send the code to.

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#4  Edited By lodar011

My copy of the game is supposed to arrive today so I'll hold off commenting on the actual gameplay until I actually play it. I would just like to say the people blindly defending Jeff's review and/or calling Brink shit without actually having played the game are just as bad as the people who dismiss his review simply because they don't agree with his opinions. Sometimes games have received good reviews and I've hated them (World at War, GTA4) or bad reviews and loved them (Homefront). You really shouldn't be commenting on the actual quality of the game until you've played it yourself, otherwise you are simply ignorant and uniformed. 


edited for grammer
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lodar011

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#5  Edited By lodar011

Radiohead released two new songs yesterday for record store day. I was planning to look them on on youtube sometime, but I got an email this morning that I could download them for free. I don't know whether it's for anybody registered on their website or only people who bought The King of Limbs, but they're both pretty cool songs. I personally loved KoL, but maybe this was done for the people complaining it was only 8 tracks? In any case if you're registered on Radiohead's website you should check your email. 

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#6  Edited By lodar011

I hate when people say music today isn't good. Your entire reason is you turned on the radio and heard a song with autotune. That would be like saying 90's music sucked because you turned on the radio and heard Brittany Spears. But to stay on topic, the 90's had Radiohead, the Smashing Pumpkins and grunge so yeah, it was awesome.

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#7  Edited By lodar011
@McGhee_the_Insomniac said:
" The ending was terrible. It didn't really resolve the issues within Monkey and Trip's relationship. It just ended with the bizarre twist, then dropped off. "
The whole issue was that she enslaved him to help her and he didn't want to be enslaved. When she deactivated his headband and he told her to turn it back on, to me that showed that he understood why she did it. That still didn't mean he liked that she did it initially, but in the end he decided to help her on his own free will. For me, that was resolution enough.

@xyzygy: Yeah, I can definitely understand why a lot of people thought the gameplay itself was repetitive and maybe got boring for them. The game held your hand a little too much but they had some good ideas though, with the shielded enemies needing stunned and certain mechs having glitches you could exploit. I guess I was willing to be a little more forgiving than usual simply for the fact it was on Xbox and not a shooter. 
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#8  Edited By lodar011

I just finished it and I don't think I can even adequately describe how much I loved it, but I feel compelled to try. 


1. The story/setting- The game doesn't waste time with a lengthy cut scene, it pretty much puts you right in the action. It also hints at, but never explains, how the world came to be as it is. It may irritate some to not have the full back story, but for me it gave the game world a sense of mystery. The characters don't seem to fully know all the details of the war, they're just figuring out how to survive in the world they live in. Explaining everything would destroy that aspect of the game. I love the use of color in a post apocalyptic game and the decision to change locations several times. It would have been easy to keep the entire game in NYC because the initial novelty of roaming a city in ruins is a cool setting. But eventually wears off and the game switches settings at just the right time.

2. The characters- The characters themselves are pretty well developed and I liked they kept the cast small. The fact they never met a group of survivors gave the game an eerie feeling of loneliness. Trip and Monkey's relationship was interesting and it evolved over the coarse of the game. I can't tell you how relieved I was it never led to a romance, I was bracing for it the entire time. Pigsy was appropriately inappropriate and strange for  somebody who lived alone in a post apocalyptic world.

3. Lack of a super villain- This is probably my favorite aspect of the game. I am so sick and tired of video games having one dimensional evil characters at the antagonists. This game completely avoids that cliche and its so incredibly refreshing. I would love to see more developers take this route when writing stories. This leads me to my find point.

4. The Ending- The ending is brilliant. Trip gets her revenge, which is very important because it completes the basic story arc for Trip and Monkey which allows the game to throw a twist at you without feeling cheap. The reveal that the slaves are being given a better life in a fantasy world gives the ending an interesting moral ambiguity. I love that Monkey doesn't (audibly) answer Trip when she asks if she did the right thing. I would love for a sequel to be set a few years after with different characters so you can see the consequences of setting all the slaves free.

That's all I can think of for now, thoughts?
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lodar011

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#9  Edited By lodar011

Usually I'll go back and try to find a game that I missed when it was first released. Kind of like I'm doing now with Enslaved and Vanquish until Portal 2 comes out.

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#10  Edited By lodar011

I just started playing Enslaved a few days ago. Apparently it didn't sell well, but it's really fun.