I actually worked as a game tester myself... In
Quake 4 (PC) and
Call of Duty 3 (all platforms). It was nowhere near as bad as some of you describe it.
Sometimes, it was fun as hell.Very intense, lots of stress, competiton. But catered dinners were great when we had to stay late (at Treyarch).
Hours were insane, yes, and one of the reasons I left development. But testing taught me A LOT. It's all in the book.
Believe it or not, I can thank testing for my current job -- I currenly do PR for independent game developers. The firm I worked for launched the TurboGraphx-16 and the 3DO, among a bunch of famous games.
Come on, at least read the chapter I mention in the original post. I know the book is expensive, but that is because it's in full-color, glossy paper.
And it's a textbook! :)
Cheers,
Luis Levy
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