I've been playing it a bunch. It's okay. It's a metroidvania and not very similar to Dark Souls aside from the corpse run stuff. The art is pleasant to look at for sure but it's nothing spectacular, and compared to other games in this style the environments are pretty boring and monotonous. Areas are distinct from each other but within each area everything just kind of looks the same. Not much sense of place, doesn't feel like a cohesive world. Compare it to games like Symphony of the Night or even the subsequent handheld Castlevanias and the level design just doesn't hold up.
Also, it's been generally very easy and when you do get to a somewhat challenging part there's the issue of save points being relatively sparse. Even dying just two or three times on a given part can end up feeling like absolute torture when every time you have to spend several minutes running through easy, boring, monotonous shit.
The abilities you unlock as you go along are pretty cool and the boss fights seem well-designed, the last one I completed (mantis fight) in particular was really great. The regular enemies are generally uninteresting and a bit tedious to fight though.
It's a decent little game and props to the developers for putting in the effort with the hand-drawn art, but it doesn't do anything that hasn't already been done much better in numerous other games. It's not something I'd recommend unless you're really craving a metroidvania and have already played all of the better games in the style.
Log in to comment