@superwristbands: I totally agree. I have looked at some of the other odd Gust games and made every effort I could to avoid anything along those lines, but the Atelier games are different. Most of the time the true endings just involve doing everything in the game, and while difficult due to the time limit in place, are normally something that you can entirely do. Don't get me wrong, they still have the "how do you expect me to do that" endings, but most of them are either zany or involve the cast opening a hot spring for some unknown reason.
@superwristbands: Yeah, the "true endings" require everyone to like you to some degree so you are kind of expected to take them out on adventures. Aside from some real oddities there really aren't any worthless characters in the games either. Granted, by the end of most of the games you are creating weapons of insane power by using alchemy making any of the people that can use those items a little broken-- although there is something rewarding about destroying bosses with things that you made with ingredients you gathered.
@yadilie: We can't be friends any longer. You make me want things that I don't have access to at this exact moment.
@yadilie: My delivery people are normally cool enough to leave stuff at the rental office so I don't continue to get "Attempted delivery" notes on my mailbox or, even worse, the package just laying outside unattended. Too bad that the office closes exactly at 5 PM which is also known as when I get out of work. This basically means that to get a package I either have to wait until the weekend or ask one of my friends who works weird hours to swing by my place and grab my stuff.
Eating pizza and playing games sounds stupid amazing at this moment, just so you know.
@sinusoidal: Maybe you should stop playing JRPGs and stick to American RPGs? This is a series that has been going pretty strong for 15 years now with somewhere around 26 title releases. I mean, I am sorry that you don't like a style of game but don't expect everything that comes out to be entirely geared towards your taste. Some of enjoy this type of game.
@soapy86: Iris was kind of a side story for the series. Aside from that only really a handful have ever made it to the states. If you liked Iris you might want to play the Mana Khemia games. They are almost exactly like Iris, but they take place in an alchemy school.
@superwristbands: The time management stuff is kind of a core element of the main series; everything takes so much time to do and you have to plan out things so you don't run out of time before a deadline. I never really notice that much time between story beats, and was mainly only annoyed when I would come back to town from gathering or something and have three or four different character events trigger. They were normally pretty well done and enjoyable, but when you are planning on returning just to save or make a quick potion before going out again/turning off the system it is kind of annoying that you would have to sit through Astrid trying to molest one of her students.
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