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gamma_male

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gamma_male: Favorites

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  • Even if this wasn't the best team-based shooter available for any price, this is a favourite just for the feeling you get when you backstab the three snipers who've got your team pinned down. I've never put as many hours into a game as I have with TF2. After all that, it's still a joy to play.

  • I've never laughed so much while playing a game. Gloriously, ludicrously camp. Even if it didn't have one of the best games of the last 10 years underpinning it, it would have a special place in my heart simply because of how deliriously mental it is.

  • A classic example of Nintendo making a timeless game. Still a genuine pleasure to play with more ideas in single levels than most games have in their entirety.

  • A game that I couldn't work out until I caved in to peer-pressure and invested the £8-9 it cost to get into the Alpha version. 500+ hours of punching trees and building giant deformed genitalia later and I realised that Minecraft really is one of those very special games.

  • Picked up for 50p in the 'Old Tapes We Lost The Cases For' box of Chips in Darlington this was by far my favourite game of that era. You can't finish it and it's virtually unplayable by today's standards but it's anarchic style was very appealing to pre-pubescent me.

  • The greatest game ever made and I'll drop-kick anyone that disagrees with me*.

    *I won't really but they are wrong and need to take a long hard look at their direction in life.

  • I remember being round my mate's house and his non-gamer friend was enraptured with this game. Why? One stick. You need one stick to control it. The sequel is arguably better but this is the game that made me realise that games could be for everyone if only the developers would look into simplifying controls/controllers. Four years later the Wii comes out and outsells everything by a mile. Nintendo, you owe me a cheque.

  • The game that made me realise that storytelling in games was moving in a more mature direction. I haven't played it for over ten years and I'm scared to in case it isn't as good as I remember.

  • Sanity effects. Game saves. That's all you need to know.

  • Wah-Wah! It's not as much 'fun'! Wah-Wah! San Andreas is bigger! Wah-Wah! Jet Packs! Some of us wanted a mature, story-led video-game that didn't patronise us by presuming we haven't grown out of running over pedestrians. That's exactly what we got. Want something else? Get Saints Row.

  • Christmas 2004 will forever be known as the time I spent four days straight playing this and only leaving the front room for food and water input/output. I hate Star Wars too which just goes to show how great this is.

  • From the Contra school of difficulty. What it does brilliantly is present you with very short levels and near-instant respawns. You know you're the one responsible for your death and it never feels like a chore to restart a level. Also, Super Meat World + Level Editor gives it near-infinite content.

  • It's testament to how good this game is that you often forget just how long it is. It is a staggering accomplishment. The art style is so clearly defined and well-realised that it only looks dated now because we've moved on to HDTVs.

  • A milestone for interactive storytelling. There are no cutscenes. The story plays out around you. The best game of its time. Still arguably in the top 5.

  • It's the best game I've ever played that I can't reasonably recommend to friends. It really makes you work to unlock its secrets but if you've got the patience, the rewards are are so much greater than with other games. Reports of insurmountable difficulty are a bit exaggerated but if you're after instant gratification then you might struggle.

  • I walked and walked and walked and walked and I was still nowhere near the target on the map. Oblivion is massive, hugely atmospheric and packed with side-quests to keep you amused for weeks. I didn't understand why people poured so many hours into RPGs until I played this.

  • I own the PS2 edition but seeing as this is readily available and identical in every way except the fantastic graphical overhaul, I'll list it instead. Great soundtrack, excellent gameplay and plenty of re-playability.

  • £1 on Steam...that is all

  • A worthy addition to one of the most iconic game series in gaming's history. A pleasure to play.

  • Hated the first. Found the second funny for about an hour. Laughed like a drain in the third. The original two games are, it's clear, simply Volition finding their place in the open-world space. The third game is a developer confident, in full stride and with a clearly defined vision. It's juvenile, puerile and outright misogynistic at times but unless that's an insurmountable barrier, you'll thoroughly enjoy yourself with this game.

  • I tried so hard to hate it. I really did. When I picked it up as part of one of the Humble Indie Bundles I expected to play it once then discard it. It's since become one of my favourites. A classic example of why graphics are not a metric by which to judge a videogame..