Quick question: I've created a bunch of pages in the past, and have nearly 2,000 Wiki points in Montreal Canadiens. Is there any way to force that to go, or am I going to have to spend a ton of time on another page in order for it to go?
After getting my 360 in 9/08, I tested the backwards compatibility by popping in Burnout 3. After playing around and going, "Yup, that's Burnout 3 alright," I put it back and never touched it again. Gave my console and old games to a friend in exchange for my current gaming PC.
You smoke and get high while playing Torchlight? For shame! Didn't Big Surf Island come out in 2009? If so, that has the BIGGEST ASS RAMPS you've ever seen, and should have won this hands down. "
The other thing everyone here seems to be missing is mods and custom maps. Capture the Flag and Team Fortress started as Quake mods. Counter-Strike started as a Half-Life mod. So did Day of Defeat. And so on. No dedicated servers and P2P matchmaking only (along with GFW functionality -- I don't remember if MW2 has it, but I digress) means no mods, no custom maps, none of that. Sure, 90% of everything is shit, and I've played some garbage UT mods in my time, but the other 10% can greatly extend the life of a game beyond what the developers originally created, and can lead to new gametypes, new game ideas, and even new game development teams (the CS guys were hired by Valve around 2000, no?).
So really, you're losing not just the community aspect of PC gaming, but the creativity that's been associated with it since the days of Doom. I think that's incredibly unfortunate, and I think that loss is the one that's really been understated by everyone.
@The early responders: If you completed a level in Wolf3D, you got an achievement called "One of Many," which also unlocked a $1,000 bonus in the SP of the current-gen game, so long as you kept a Wolf3D save on your system.
If it's only one or two upgrades, maybe I will go down the PC path, then. FPSes have almost always felt better on the PC than the console, even with more recent advances.
So how much does this actually help you in the campaign? Like, is it a huge difference early on, or is it kind of irrelevant? It'd help my decision for which platform to get it on (PC or 360) if I knew what effect it'd have on my experience, because I'd rather play it on PC with MKB, but if the extra $1,000 really helps, I'll probably go with that.
"Yeah, but the XBLA version of DOOM did have online co-op. "
Doom had an online infrastructure already in place. Wolfenstein didn't.
@ManMadeGod said:
"They could have added it, maybe touched up the graphics as well. Would have been nice. "
I never saw the sense in that. Unless it's a ground-up remake, like SF2 HD Remix, people just bitch about the graphical changes and go back to "original" mode when old stuff comes out for XBLA/PSN, anyway, because they want to play the thing they remember from being a kid. For $5, I'm perfectly content with my nostalgia.
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