You purchase the games separately from the store, but you get a discount on one if you've already bought the other, bringing the total cost to the same as MSRP.
I think the answer to this requires a bit more information, specifically: why is the person hurting the robot? Does the person want to do it because it'll make them feel good, but they know they can't hurt a living thing because they'll get in trouble? Are they angry at the robot? To me, it all basically wraps back around to attacker's motive, not the victim's humanity (or lack thereof.)
I'm staunchly in the "show, don't tell" camp. Besides, text on a screen is hard to read for extended periods of time. Narration (especially narration I can play over actual gameplay) helps, but if the game wants to dump a load of lore on me, I'm probably not playing the right game for me anyway.
For me, it's yes to both. After the Super Famicom and EU SNES n3DSXLs, I only assumed it'd be a matter of time until we saw this. I personally think it looks fantastic, and the SNES fan in me really wants one, but the responsible adult in me knows I already have a n3DSXL and I definitely don't need this.
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