" @Koobz said:Customers have a set amount of money, especially early in the game. The little girl's starting budget is ~=1200 pix so if you try to shake her down by recommending expensive crap she'll just tell you off. But yeah, she still sucks.
(ie. the little girl would NEVER take more than 10% markup and wouldn't even take base price when she put in an advanced order, making me ask the obvious question -- "Why can't I just tell her off so she never comes to my shop again?!")
That said, I enjoyed it but I agree with you that the risk/reward ratio between dungeon-crawling and playing the market is way too skewed towards the latter past the first week: it's a game heavily built around the theory of both parts interacting, and without that neither part stands out particularly on their own and you realize that shopkeeping basically boils down to "sell at 104-115%, buy at 60-70%".
Probably a 3/5 game when all is said and done, but it was enjoyable enough so I don't consider that $20 poorly spent.
ALSO: If you're considering buying this make sure to download the latest patch. Dungeon crawling is less of a headache when red ropers aren't lopping off half your health with one hit.
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