Game Club 2011: Advent Rising
By berghi 1 Comments
What a mess. "Holy crap, what is wrong with his legs?" my wife exclaimed. She was right, my character's torso was nearly 1/3 of the size of the legs. This did not seem to be the case in the cut scenes, only during gameplay. Odd visual style aside, the combat was super clunky. Having to target with the right thumbstick just seemed unnecessary. Was this game developed before most 3rd person shooters? Just aim & shoot would have been preferable. I made my way through one or 2 rounds in the combat simulator against in-game bots and was on my way to a different simulator where I'd be competing against in-game human opponents when the game froze on me. I decided there that I'd rather not spend more time playing the game. Sorry Advent Rising, the story could have been great, but the gameplay was just too abrasive for me to want to do more.
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