• December 25th • PlayStation 4 •
✓ Completed story
While it's a pretty broad assumption, I understand when people get cynical over video games. After so many years of this shit, it's demoralizing to see hollow stories pushed to the top of the pile just because they have big budgets, or familiar names or some sort of prestige to them. I guess it's like, capitalism 101, but that doesn't stop the games industry's creative low bar from being a little harrowing.
Yakuza: Like A Dragon feels like a total subversion of any cynicism you might have about video games. Sure, it's a long-running franchise, but it takes an exceptionally ambitious shift in a series that has been well-established for the past fifteen years. To go from a mashy brawler to a heavily inspired RPG system is fucking crazy, and as someone who cannot stick to RPGs, it was a gateway. The chemistry between characters, matching party jobs, upgrading weapons and the handful of absolutely preposterous spells are not just a tribute to RPGs past, but it's just as smooth, modern, accessible and rewarding. I know that's a lot of fuckin' games writing jargon, but this game feels really fucking good to play.
Likewise, the game's story and thematic elements are among the most well-realized that I've seen in pretty much any video game. Ichiban Kasuga is fiery, and goofy, and heartfelt and passionate and violent and he's just... like, a normal person. He's a middle-aged dude, kicked down to rock bottom. His persistence isn't just inspiring, but it's fucking heartwarming. He's a weird dude who has gone through some shit - a guy down on his luck at every turn in his life. Games protagonists are often so dry, and lifeless - antiheroes spread enough for you to lose yourself in them. Ichiban is a man who has seen hell, and only wishes that nobody else would have to go through what he has.
It's refreshing, I guess, to have such a big-budget, well-crafted open world video game with an equally-as-big heart. Ichiban's courage is profound - not just to me, but to his friends, his remaining family, to strangers and enemies and everyone in between. It's over-the-top in the way that most Yakuza stories are woven, but Ichiban's empathy and understanding and willingness to forgive, reform and be better triumphs over any sort of bumps the story might run into. I sincerely think that it's impossible to not like him.
The game's mechanics and thematic elements are hand-in-hand to the greatest degree. Like, a story about a bunch of fucking gutter-trash losers, outlaws and desperate dudes lends itself perfectly to a game about assuming different ridiculous jobs, identities and life paths. Everyone's story is different, but they all come together on the basis of friendship, justice, being heroes and doing the right thing. It's probably the best, truest pairing of gameplay and narrative that I've seen in a very, very long time. I don't want to say it's perfect, because its story hitches in a few places and it deals in scarcely explained game mechanics, but I fuckin' bet this is the closest I've ever played to it.
So... yeah. It's a little early to tell, but in my gut, I feel like Yakuza: Like A Dragon is one of the best games I've ever played in my life.
Some stray thoughts:
- 7 > 0 > 2 > 4 > 3 > 1 > 6 > 5
- I have never cried so much at anything video game related in my life. Undertale, Yakuza 3 and Valkyria Chronicles are probably the closest.
- Zhao is so fucking hot. And Ichiban Kasuga's voice actor puts in the god damn performance of his lifetime.
- I want to play more RPGs. Please.