
And then "Bred" would whip his only son with a belt. Revenge would finally be his. But not Final Fight Revenge. Because that game was total garbage.
The original Final Fight is coming to Xbox Live Arcade and PlayStation Network in April as Final Fight: Double Impact. It sits alongside Magic Sword, an entirely unrelated and more-obscure classic from Capcom's past, in a compilation that features easy-to-negotiate online co-op that lets players jump in or out on a whim, save states, remastered music, and a series of graphical effects that will let you stretch the screen out the way you like it, apply a variety of screen filters, and so on. There's also a "vault" section for each game. By completing achievement-like tasks, you'll unlock original concept art, pages from a comic book, modern fan art, and more.
Ryan and I played through the end of Final Fight at a Capcom event last night. The emulation seems completely accurate, and you can pause the game to change the music or display settings on-the-fly, without having to restart the game. The package also has a pretty slick menu that pans from the mean streets of Metro City (where a Final Fight machine is sitting) over to a more medieval spot for Magic Sword.
It's pretty cool. Of course, if you've ever played Final Fight before, you already knew that. For the rest of you, study hard. This will all be on the test after the package comes out next month.