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Scope and Intimacy: Talking Historical Accuracy, Grand Strategy, and Space Aliens with Henrik Fåhraeus

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Austin had a chance to chat with Henrik Fåhraeus (Game Director at Paradox Development Studio) about the success of Crusader Kings II, the studio's upcoming sci-fi strategy game Stellaris, and the many ways that game rules can build stories.

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Posted by: Giant Bomb Presents

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